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#[doc = r" Value read from the register"] pub struct R { bits: u32, } #[doc = r" Value to write to the register"] pub struct W { bits: u32, } impl super::CR1 { #[doc = r" Modifies the contents of the register"] #[inline] pub fn modify<F>(&self, f: F) where for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W, { let bits = self.register.get(); let r = R { bits: bits }; let mut w = W { bits: bits }; f(&r, &mut w); self.register.set(w.bits); } #[doc = r" Reads the contents of the register"] #[inline] pub fn read(&self) -> R { R { bits: self.register.get(), } } #[doc = r" Writes to the register"] #[inline] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { let mut w = W::reset_value(); f(&mut w); self.register.set(w.bits); } #[doc = r" Writes the reset value to the register"] #[inline] pub fn reset(&self) { self.write(|w| w) } } #[doc = r" Value of the field"] pub struct M1R { bits: bool, } impl M1R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct EOBIER { bits: bool, } impl EOBIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct RTOIER { bits: bool, } impl RTOIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct DEAT4R { bits: bool, } impl DEAT4R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct DEAT3R { bits: bool, } impl DEAT3R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct DEAT2R { bits: bool, } impl DEAT2R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct DEAT1R { bits: bool, } impl DEAT1R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct DEAT0R { bits: bool, } impl DEAT0R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct DEDT4R { bits: bool, } impl DEDT4R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct DEDT3R { bits: bool, } impl DEDT3R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct DEDT2R { bits: bool, } impl DEDT2R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct DEDT1R { bits: bool, } impl DEDT1R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct DEDT0R { bits: bool, } impl DEDT0R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct OVER8R { bits: bool, } impl OVER8R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct CMIER { bits: bool, } impl CMIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct MMER { bits: bool, } impl MMER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct M0R { bits: bool, } impl M0R { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct WAKER { bits: bool, } impl WAKER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct PCER { bits: bool, } impl PCER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct PSR { bits: bool, } impl PSR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct PEIER { bits: bool, } impl PEIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct TXEIER { bits: bool, } impl TXEIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct TCIER { bits: bool, } impl TCIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct RXNEIER { bits: bool, } impl RXNEIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct IDLEIER { bits: bool, } impl IDLEIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct TER { bits: bool, } impl TER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct RER { bits: bool, } impl RER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct UESMR { bits: bool, } impl UESMR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct UER { bits: bool, } impl UER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Proxy"] pub struct _M1W<'a> { w: &'a mut W, } impl<'a> _M1W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 28; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _EOBIEW<'a> { w: &'a mut W, } impl<'a> _EOBIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 27; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _RTOIEW<'a> { w: &'a mut W, } impl<'a> _RTOIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 26; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _DEAT4W<'a> { w: &'a mut W, } impl<'a> _DEAT4W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 25; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _DEAT3W<'a> { w: &'a mut W, } impl<'a> _DEAT3W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 24; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _DEAT2W<'a> { w: &'a mut W, } impl<'a> _DEAT2W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 23; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _DEAT1W<'a> { w: &'a mut W, } impl<'a> _DEAT1W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 22; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _DEAT0W<'a> { w: &'a mut W, } impl<'a> _DEAT0W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 21; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _DEDT4W<'a> { w: &'a mut W, } impl<'a> _DEDT4W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 20; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _DEDT3W<'a> { w: &'a mut W, } impl<'a> _DEDT3W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 19; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _DEDT2W<'a> { w: &'a mut W, } impl<'a> _DEDT2W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 18; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _DEDT1W<'a> { w: &'a mut W, } impl<'a> _DEDT1W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 17; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _DEDT0W<'a> { w: &'a mut W, } impl<'a> _DEDT0W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 16; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _OVER8W<'a> { w: &'a mut W, } impl<'a> _OVER8W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 15; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _CMIEW<'a> { w: &'a mut W, } impl<'a> _CMIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 14; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _MMEW<'a> { w: &'a mut W, } impl<'a> _MMEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 13; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _M0W<'a> { w: &'a mut W, } impl<'a> _M0W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 12; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _WAKEW<'a> { w: &'a mut W, } impl<'a> _WAKEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 11; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _PCEW<'a> { w: &'a mut W, } impl<'a> _PCEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 10; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _PSW<'a> { w: &'a mut W, } impl<'a> _PSW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 9; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _PEIEW<'a> { w: &'a mut W, } impl<'a> _PEIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 8; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _TXEIEW<'a> { w: &'a mut W, } impl<'a> _TXEIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 7; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _TCIEW<'a> { w: &'a mut W, } impl<'a> _TCIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 6; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _RXNEIEW<'a> { w: &'a mut W, } impl<'a> _RXNEIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 5; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _IDLEIEW<'a> { w: &'a mut W, } impl<'a> _IDLEIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 4; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _TEW<'a> { w: &'a mut W, } impl<'a> _TEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 3; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _REW<'a> { w: &'a mut W, } impl<'a> _REW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 2; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _UESMW<'a> { w: &'a mut W, } impl<'a> _UESMW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 1; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _UEW<'a> { w: &'a mut W, } impl<'a> _UEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 0; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } impl R { #[doc = r" Value of the register as raw bits"] #[inline] pub fn bits(&self) -> u32 { self.bits } #[doc = "Bit 28 - Word length"] #[inline] pub fn m1(&self) -> M1R { let bits = { const MASK: bool = true; const OFFSET: u8 = 28; ((self.bits >> OFFSET) & MASK as u32) != 0 }; M1R { bits } } #[doc = "Bit 27 - End of Block interrupt enable"] #[inline] pub fn eobie(&self) -> EOBIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 27; ((self.bits >> OFFSET) & MASK as u32) != 0 }; EOBIER { bits } } #[doc = "Bit 26 - Receiver timeout interrupt enable"] #[inline] pub fn rtoie(&self) -> RTOIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 26; ((self.bits >> OFFSET) & MASK as u32) != 0 }; RTOIER { bits } } #[doc = "Bit 25 - Driver Enable assertion time"] #[inline] pub fn deat4(&self) -> DEAT4R { let bits = { const MASK: bool = true; const OFFSET: u8 = 25; ((self.bits >> OFFSET) & MASK as u32) != 0 }; DEAT4R { bits } } #[doc = "Bit 24 - DEAT3"] #[inline] pub fn deat3(&self) -> DEAT3R { let bits = { const MASK: bool = true; const OFFSET: u8 = 24; ((self.bits >> OFFSET) & MASK as u32) != 0 }; DEAT3R { bits } } #[doc = "Bit 23 - DEAT2"] #[inline] pub fn deat2(&self) -> DEAT2R { let bits = { const MASK: bool = true; const OFFSET: u8 = 23; ((self.bits >> OFFSET) & MASK as u32) != 0 }; DEAT2R { bits } } #[doc = "Bit 22 - DEAT1"] #[inline] pub fn deat1(&self) -> DEAT1R { let bits = { const MASK: bool = true; const OFFSET: u8 = 22; ((self.bits >> OFFSET) & MASK as u32) != 0 }; DEAT1R { bits } } #[doc = "Bit 21 - DEAT0"] #[inline] pub fn deat0(&self) -> DEAT0R { let bits = { const MASK: bool = true; const OFFSET: u8 = 21; ((self.bits >> OFFSET) & MASK as u32) != 0 }; DEAT0R { bits } } #[doc = "Bit 20 - Driver Enable de-assertion time"] #[inline] pub fn dedt4(&self) -> DEDT4R { let bits = { const MASK: bool = true; const OFFSET: u8 = 20; ((self.bits >> OFFSET) & MASK as u32) != 0 }; DEDT4R { bits } } #[doc = "Bit 19 - DEDT3"] #[inline] pub fn dedt3(&self) -> DEDT3R { let bits = { const MASK: bool = true; const OFFSET: u8 = 19; ((self.bits >> OFFSET) & MASK as u32) != 0 }; DEDT3R { bits } } #[doc = "Bit 18 - DEDT2"] #[inline] pub fn dedt2(&self) -> DEDT2R { let bits = { const MASK: bool = true; const OFFSET: u8 = 18; ((self.bits >> OFFSET) & MASK as u32) != 0 }; DEDT2R { bits } } #[doc = "Bit 17 - DEDT1"] #[inline] pub fn dedt1(&self) -> DEDT1R { let bits = { const MASK: bool = true; const OFFSET: u8 = 17; ((self.bits >> OFFSET) & MASK as u32) != 0 }; DEDT1R { bits } } #[doc = "Bit 16 - DEDT0"] #[inline] pub fn dedt0(&self) -> DEDT0R { let bits = { const MASK: bool = true; const OFFSET: u8 = 16; ((self.bits >> OFFSET) & MASK as u32) != 0 }; DEDT0R { bits } } #[doc = "Bit 15 - Oversampling mode"] #[inline] pub fn over8(&self) -> OVER8R { let bits = { const MASK: bool = true; const OFFSET: u8 = 15; ((self.bits >> OFFSET) & MASK as u32) != 0 }; OVER8R { bits } } #[doc = "Bit 14 - Character match interrupt enable"] #[inline] pub fn cmie(&self) -> CMIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 14; ((self.bits >> OFFSET) & MASK as u32) != 0 }; CMIER { bits } } #[doc = "Bit 13 - Mute mode enable"] #[inline] pub fn mme(&self) -> MMER { let bits = { const MASK: bool = true; const OFFSET: u8 = 13; ((self.bits >> OFFSET) & MASK as u32) != 0 }; MMER { bits } } #[doc = "Bit 12 - Word length"] #[inline] pub fn m0(&self) -> M0R { let bits = { const MASK: bool = true; const OFFSET: u8 = 12; ((self.bits >> OFFSET) & MASK as u32) != 0 }; M0R { bits } } #[doc = "Bit 11 - Receiver wakeup method"] #[inline] pub fn wake(&self) -> WAKER { let bits = { const MASK: bool = true; const OFFSET: u8 = 11; ((self.bits >> OFFSET) & MASK as u32) != 0 }; WAKER { bits } } #[doc = "Bit 10 - Parity control enable"] #[inline] pub fn pce(&self) -> PCER { let bits = { const MASK: bool = true; const OFFSET: u8 = 10; ((self.bits >> OFFSET) & MASK as u32) != 0 }; PCER { bits } } #[doc = "Bit 9 - Parity selection"] #[inline] pub fn ps(&self) -> PSR { let bits = { const MASK: bool = true; const OFFSET: u8 = 9; ((self.bits >> OFFSET) & MASK as u32) != 0 }; PSR { bits } } #[doc = "Bit 8 - PE interrupt enable"] #[inline] pub fn peie(&self) -> PEIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 8; ((self.bits >> OFFSET) & MASK as u32) != 0 }; PEIER { bits } } #[doc = "Bit 7 - interrupt enable"] #[inline] pub fn txeie(&self) -> TXEIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 7; ((self.bits >> OFFSET) & MASK as u32) != 0 }; TXEIER { bits } } #[doc = "Bit 6 - Transmission complete interrupt enable"] #[inline] pub fn tcie(&self) -> TCIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 6; ((self.bits >> OFFSET) & MASK as u32) != 0 }; TCIER { bits } } #[doc = "Bit 5 - RXNE interrupt enable"] #[inline] pub fn rxneie(&self) -> RXNEIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 5; ((self.bits >> OFFSET) & MASK as u32) != 0 }; RXNEIER { bits } } #[doc = "Bit 4 - IDLE interrupt enable"] #[inline] pub fn idleie(&self) -> IDLEIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 4; ((self.bits >> OFFSET) & MASK as u32) != 0 }; IDLEIER { bits } } #[doc = "Bit 3 - Transmitter enable"] #[inline] pub fn te(&self) -> TER { let bits = { const MASK: bool = true; const OFFSET: u8 = 3; ((self.bits >> OFFSET) & MASK as u32) != 0 }; TER { bits } } #[doc = "Bit 2 - Receiver enable"] #[inline] pub fn re(&self) -> RER { let bits = { const MASK: bool = true; const OFFSET: u8 = 2; ((self.bits >> OFFSET) & MASK as u32) != 0 }; RER { bits } } #[doc = "Bit 1 - USART enable in Stop mode"] #[inline] pub fn uesm(&self) -> UESMR { let bits = { const MASK: bool = true; const OFFSET: u8 = 1; ((self.bits >> OFFSET) & MASK as u32) != 0 }; UESMR { bits } } #[doc = "Bit 0 - USART enable"] #[inline] pub fn ue(&self) -> UER { let bits = { const MASK: bool = true; const OFFSET: u8 = 0; ((self.bits >> OFFSET) & MASK as u32) != 0 }; UER { bits } } } impl W { #[doc = r" Reset value of the register"] #[inline] pub fn reset_value() -> W { W { bits: 0 } } #[doc = r" Writes raw bits to the register"] #[inline] pub unsafe fn bits(&mut self, bits: u32) -> &mut Self { self.bits = bits; self } #[doc = "Bit 28 - Word length"] #[inline] pub fn m1(&mut self) -> _M1W { _M1W { w: self } } #[doc = "Bit 27 - End of Block interrupt enable"] #[inline] pub fn eobie(&mut self) -> _EOBIEW { _EOBIEW { w: self } } #[doc = "Bit 26 - Receiver timeout interrupt enable"] #[inline] pub fn rtoie(&mut self) -> _RTOIEW { _RTOIEW { w: self } } #[doc = "Bit 25 - Driver Enable assertion time"] #[inline] pub fn deat4(&mut self) -> _DEAT4W { _DEAT4W { w: self } } #[doc = "Bit 24 - DEAT3"] #[inline] pub fn deat3(&mut self) -> _DEAT3W { _DEAT3W { w: self } } #[doc = "Bit 23 - DEAT2"] #[inline] pub fn deat2(&mut self) -> _DEAT2W { _DEAT2W { w: self } } #[doc = "Bit 22 - DEAT1"] #[inline] pub fn deat1(&mut self) -> _DEAT1W { _DEAT1W { w: self } } #[doc = "Bit 21 - DEAT0"] #[inline] pub fn deat0(&mut self) -> _DEAT0W { _DEAT0W { w: self } } #[doc = "Bit 20 - Driver Enable de-assertion time"] #[inline] pub fn dedt4(&mut self) -> _DEDT4W { _DEDT4W { w: self } } #[doc = "Bit 19 - DEDT3"] #[inline] pub fn dedt3(&mut self) -> _DEDT3W { _DEDT3W { w: self } } #[doc = "Bit 18 - DEDT2"] #[inline] pub fn dedt2(&mut self) -> _DEDT2W { _DEDT2W { w: self } } #[doc = "Bit 17 - DEDT1"] #[inline] pub fn dedt1(&mut self) -> _DEDT1W { _DEDT1W { w: self } } #[doc = "Bit 16 - DEDT0"] #[inline] pub fn dedt0(&mut self) -> _DEDT0W { _DEDT0W { w: self } } #[doc = "Bit 15 - Oversampling mode"] #[inline] pub fn over8(&mut self) -> _OVER8W { _OVER8W { w: self } } #[doc = "Bit 14 - Character match interrupt enable"] #[inline] pub fn cmie(&mut self) -> _CMIEW { _CMIEW { w: self } } #[doc = "Bit 13 - Mute mode enable"] #[inline] pub fn mme(&mut self) -> _MMEW { _MMEW { w: self } } #[doc = "Bit 12 - Word length"] #[inline] pub fn m0(&mut self) -> _M0W { _M0W { w: self } } #[doc = "Bit 11 - Receiver wakeup method"] #[inline] pub fn wake(&mut self) -> _WAKEW { _WAKEW { w: self } } #[doc = "Bit 10 - Parity control enable"] #[inline] pub fn pce(&mut self) -> _PCEW { _PCEW { w: self } } #[doc = "Bit 9 - Parity selection"] #[inline] pub fn ps(&mut self) -> _PSW { _PSW { w: self } } #[doc = "Bit 8 - PE interrupt enable"] #[inline] pub fn peie(&mut self) -> _PEIEW { _PEIEW { w: self } } #[doc = "Bit 7 - interrupt enable"] #[inline] pub fn txeie(&mut self) -> _TXEIEW { _TXEIEW { w: self } } #[doc = "Bit 6 - Transmission complete interrupt enable"] #[inline] pub fn tcie(&mut self) -> _TCIEW { _TCIEW { w: self } } #[doc = "Bit 5 - RXNE interrupt enable"] #[inline] pub fn rxneie(&mut self) -> _RXNEIEW { _RXNEIEW { w: self } } #[doc = "Bit 4 - IDLE interrupt enable"] #[inline] pub fn idleie(&mut self) -> _IDLEIEW { _IDLEIEW { w: self } } #[doc = "Bit 3 - Transmitter enable"] #[inline] pub fn te(&mut self) -> _TEW { _TEW { w: self } } #[doc = "Bit 2 - Receiver enable"] #[inline] pub fn re(&mut self) -> _REW { _REW { w: self } } #[doc = "Bit 1 - USART enable in Stop mode"] #[inline] pub fn uesm(&mut self) -> _UESMW { _UESMW { w: self } } #[doc = "Bit 0 - USART enable"] #[inline] pub fn ue(&mut self) -> _UEW { _UEW { w: self } } }