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#[doc = r" Value to write to the register"] pub struct W { bits: u32, } impl super::BCLRFR { #[doc = r" Writes to the register"] #[inline] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { let mut w = W::reset_value(); f(&mut w); self.register.set(w.bits); } } #[doc = r" Proxy"] pub struct _LFSDETW<'a> { w: &'a mut W, } impl<'a> _LFSDETW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 6; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _CAFSDETW<'a> { w: &'a mut W, } impl<'a> _CAFSDETW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 5; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _CNRDYW<'a> { w: &'a mut W, } impl<'a> _CNRDYW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 4; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _WCKCFGW<'a> { w: &'a mut W, } impl<'a> _WCKCFGW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 2; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _MUTEDETW<'a> { w: &'a mut W, } impl<'a> _MUTEDETW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 1; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _OVRUDRW<'a> { w: &'a mut W, } impl<'a> _OVRUDRW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 0; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } impl W { #[doc = r" Reset value of the register"] #[inline] pub fn reset_value() -> W { W { bits: 0 } } #[doc = r" Writes raw bits to the register"] #[inline] pub unsafe fn bits(&mut self, bits: u32) -> &mut Self { self.bits = bits; self } #[doc = "Bit 6 - Clear late frame synchronization detection flag"] #[inline] pub fn lfsdet(&mut self) -> _LFSDETW { _LFSDETW { w: self } } #[doc = "Bit 5 - Clear anticipated frame synchronization detection flag"] #[inline] pub fn cafsdet(&mut self) -> _CAFSDETW { _CAFSDETW { w: self } } #[doc = "Bit 4 - Clear codec not ready flag"] #[inline] pub fn cnrdy(&mut self) -> _CNRDYW { _CNRDYW { w: self } } #[doc = "Bit 2 - Clear wrong clock configuration flag"] #[inline] pub fn wckcfg(&mut self) -> _WCKCFGW { _WCKCFGW { w: self } } #[doc = "Bit 1 - Mute detection flag"] #[inline] pub fn mutedet(&mut self) -> _MUTEDETW { _MUTEDETW { w: self } } #[doc = "Bit 0 - Clear overrun / underrun"] #[inline] pub fn ovrudr(&mut self) -> _OVRUDRW { _OVRUDRW { w: self } } }