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#[doc = r" Value read from the register"] pub struct R { bits: u32, } #[doc = r" Value to write to the register"] pub struct W { bits: u32, } impl super::AIM { #[doc = r" Modifies the contents of the register"] #[inline] pub fn modify<F>(&self, f: F) where for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W, { let bits = self.register.get(); let r = R { bits: bits }; let mut w = W { bits: bits }; f(&r, &mut w); self.register.set(w.bits); } #[doc = r" Reads the contents of the register"] #[inline] pub fn read(&self) -> R { R { bits: self.register.get(), } } #[doc = r" Writes to the register"] #[inline] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { let mut w = W::reset_value(); f(&mut w); self.register.set(w.bits); } #[doc = r" Writes the reset value to the register"] #[inline] pub fn reset(&self) { self.write(|w| w) } } #[doc = r" Value of the field"] pub struct LFSDETR { bits: bool, } impl LFSDETR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct AFSDETIER { bits: bool, } impl AFSDETIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct CNRDYIER { bits: bool, } impl CNRDYIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct FREQIER { bits: bool, } impl FREQIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct WCKCFGR { bits: bool, } impl WCKCFGR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct MUTEDETR { bits: bool, } impl MUTEDETR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct OVRUDRIER { bits: bool, } impl OVRUDRIER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Proxy"] pub struct _LFSDETW<'a> { w: &'a mut W, } impl<'a> _LFSDETW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 6; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _AFSDETIEW<'a> { w: &'a mut W, } impl<'a> _AFSDETIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 5; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _CNRDYIEW<'a> { w: &'a mut W, } impl<'a> _CNRDYIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 4; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _FREQIEW<'a> { w: &'a mut W, } impl<'a> _FREQIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 3; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _WCKCFGW<'a> { w: &'a mut W, } impl<'a> _WCKCFGW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 2; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _MUTEDETW<'a> { w: &'a mut W, } impl<'a> _MUTEDETW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 1; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _OVRUDRIEW<'a> { w: &'a mut W, } impl<'a> _OVRUDRIEW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 0; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } impl R { #[doc = r" Value of the register as raw bits"] #[inline] pub fn bits(&self) -> u32 { self.bits } #[doc = "Bit 6 - Late frame synchronization detection interrupt enable"] #[inline] pub fn lfsdet(&self) -> LFSDETR { let bits = { const MASK: bool = true; const OFFSET: u8 = 6; ((self.bits >> OFFSET) & MASK as u32) != 0 }; LFSDETR { bits } } #[doc = "Bit 5 - Anticipated frame synchronization detection interrupt enable"] #[inline] pub fn afsdetie(&self) -> AFSDETIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 5; ((self.bits >> OFFSET) & MASK as u32) != 0 }; AFSDETIER { bits } } #[doc = "Bit 4 - Codec not ready interrupt enable"] #[inline] pub fn cnrdyie(&self) -> CNRDYIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 4; ((self.bits >> OFFSET) & MASK as u32) != 0 }; CNRDYIER { bits } } #[doc = "Bit 3 - FIFO request interrupt enable"] #[inline] pub fn freqie(&self) -> FREQIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 3; ((self.bits >> OFFSET) & MASK as u32) != 0 }; FREQIER { bits } } #[doc = "Bit 2 - Wrong clock configuration interrupt enable"] #[inline] pub fn wckcfg(&self) -> WCKCFGR { let bits = { const MASK: bool = true; const OFFSET: u8 = 2; ((self.bits >> OFFSET) & MASK as u32) != 0 }; WCKCFGR { bits } } #[doc = "Bit 1 - Mute detection interrupt enable"] #[inline] pub fn mutedet(&self) -> MUTEDETR { let bits = { const MASK: bool = true; const OFFSET: u8 = 1; ((self.bits >> OFFSET) & MASK as u32) != 0 }; MUTEDETR { bits } } #[doc = "Bit 0 - Overrun/underrun interrupt enable"] #[inline] pub fn ovrudrie(&self) -> OVRUDRIER { let bits = { const MASK: bool = true; const OFFSET: u8 = 0; ((self.bits >> OFFSET) & MASK as u32) != 0 }; OVRUDRIER { bits } } } impl W { #[doc = r" Reset value of the register"] #[inline] pub fn reset_value() -> W { W { bits: 0 } } #[doc = r" Writes raw bits to the register"] #[inline] pub unsafe fn bits(&mut self, bits: u32) -> &mut Self { self.bits = bits; self } #[doc = "Bit 6 - Late frame synchronization detection interrupt enable"] #[inline] pub fn lfsdet(&mut self) -> _LFSDETW { _LFSDETW { w: self } } #[doc = "Bit 5 - Anticipated frame synchronization detection interrupt enable"] #[inline] pub fn afsdetie(&mut self) -> _AFSDETIEW { _AFSDETIEW { w: self } } #[doc = "Bit 4 - Codec not ready interrupt enable"] #[inline] pub fn cnrdyie(&mut self) -> _CNRDYIEW { _CNRDYIEW { w: self } } #[doc = "Bit 3 - FIFO request interrupt enable"] #[inline] pub fn freqie(&mut self) -> _FREQIEW { _FREQIEW { w: self } } #[doc = "Bit 2 - Wrong clock configuration interrupt enable"] #[inline] pub fn wckcfg(&mut self) -> _WCKCFGW { _WCKCFGW { w: self } } #[doc = "Bit 1 - Mute detection interrupt enable"] #[inline] pub fn mutedet(&mut self) -> _MUTEDETW { _MUTEDETW { w: self } } #[doc = "Bit 0 - Overrun/underrun interrupt enable"] #[inline] pub fn ovrudrie(&mut self) -> _OVRUDRIEW { _OVRUDRIEW { w: self } } }