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#[doc = r" Value read from the register"] pub struct R { bits: u32, } #[doc = r" Value to write to the register"] pub struct W { bits: u32, } impl super::CSR { #[doc = r" Modifies the contents of the register"] #[inline] pub fn modify<F>(&self, f: F) where for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W, { let bits = self.register.get(); let r = R { bits: bits }; let mut w = W { bits: bits }; f(&r, &mut w); self.register.set(w.bits); } #[doc = r" Reads the contents of the register"] #[inline] pub fn read(&self) -> R { R { bits: self.register.get(), } } #[doc = r" Writes to the register"] #[inline] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { let mut w = W::reset_value(); f(&mut w); self.register.set(w.bits); } #[doc = r" Writes the reset value to the register"] #[inline] pub fn reset(&self) { self.write(|w| w) } } #[doc = r" Value of the field"] pub struct LPWRSTFR { bits: bool, } impl LPWRSTFR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct WWDGRSTFR { bits: bool, } impl WWDGRSTFR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct IWDGRSTFR { bits: bool, } impl IWDGRSTFR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct SFTRSTFR { bits: bool, } impl SFTRSTFR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct BORRSTFR { bits: bool, } impl BORRSTFR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct PINRSTFR { bits: bool, } impl PINRSTFR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct OBLRSTFR { bits: bool, } impl OBLRSTFR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct FIREWALLRSTFR { bits: bool, } impl FIREWALLRSTFR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct RMVFR { bits: bool, } impl RMVFR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct MSISRANGER { bits: u8, } impl MSISRANGER { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bits(&self) -> u8 { self.bits } } #[doc = r" Value of the field"] pub struct LSIRDYR { bits: bool, } impl LSIRDYR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Value of the field"] pub struct LSIONR { bits: bool, } impl LSIONR { #[doc = r" Value of the field as raw bits"] #[inline] pub fn bit(&self) -> bool { self.bits } #[doc = r" Returns `true` if the bit is clear (0)"] #[inline] pub fn bit_is_clear(&self) -> bool { !self.bit() } #[doc = r" Returns `true` if the bit is set (1)"] #[inline] pub fn bit_is_set(&self) -> bool { self.bit() } } #[doc = r" Proxy"] pub struct _RMVFW<'a> { w: &'a mut W, } impl<'a> _RMVFW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 23; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _MSISRANGEW<'a> { w: &'a mut W, } impl<'a> _MSISRANGEW<'a> { #[doc = r" Writes raw bits to the field"] #[inline] pub unsafe fn bits(self, value: u8) -> &'a mut W { const MASK: u8 = 15; const OFFSET: u8 = 8; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _LSIONW<'a> { w: &'a mut W, } impl<'a> _LSIONW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 0; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } impl R { #[doc = r" Value of the register as raw bits"] #[inline] pub fn bits(&self) -> u32 { self.bits } #[doc = "Bit 31 - Low-power reset flag"] #[inline] pub fn lpwrstf(&self) -> LPWRSTFR { let bits = { const MASK: bool = true; const OFFSET: u8 = 31; ((self.bits >> OFFSET) & MASK as u32) != 0 }; LPWRSTFR { bits } } #[doc = "Bit 30 - Window watchdog reset flag"] #[inline] pub fn wwdgrstf(&self) -> WWDGRSTFR { let bits = { const MASK: bool = true; const OFFSET: u8 = 30; ((self.bits >> OFFSET) & MASK as u32) != 0 }; WWDGRSTFR { bits } } #[doc = "Bit 29 - Independent window watchdog reset flag"] #[inline] pub fn iwdgrstf(&self) -> IWDGRSTFR { let bits = { const MASK: bool = true; const OFFSET: u8 = 29; ((self.bits >> OFFSET) & MASK as u32) != 0 }; IWDGRSTFR { bits } } #[doc = "Bit 28 - Software reset flag"] #[inline] pub fn sftrstf(&self) -> SFTRSTFR { let bits = { const MASK: bool = true; const OFFSET: u8 = 28; ((self.bits >> OFFSET) & MASK as u32) != 0 }; SFTRSTFR { bits } } #[doc = "Bit 27 - BOR flag"] #[inline] pub fn borrstf(&self) -> BORRSTFR { let bits = { const MASK: bool = true; const OFFSET: u8 = 27; ((self.bits >> OFFSET) & MASK as u32) != 0 }; BORRSTFR { bits } } #[doc = "Bit 26 - Pin reset flag"] #[inline] pub fn pinrstf(&self) -> PINRSTFR { let bits = { const MASK: bool = true; const OFFSET: u8 = 26; ((self.bits >> OFFSET) & MASK as u32) != 0 }; PINRSTFR { bits } } #[doc = "Bit 25 - Option byte loader reset flag"] #[inline] pub fn oblrstf(&self) -> OBLRSTFR { let bits = { const MASK: bool = true; const OFFSET: u8 = 25; ((self.bits >> OFFSET) & MASK as u32) != 0 }; OBLRSTFR { bits } } #[doc = "Bit 24 - Firewall reset flag"] #[inline] pub fn firewallrstf(&self) -> FIREWALLRSTFR { let bits = { const MASK: bool = true; const OFFSET: u8 = 24; ((self.bits >> OFFSET) & MASK as u32) != 0 }; FIREWALLRSTFR { bits } } #[doc = "Bit 23 - Remove reset flag"] #[inline] pub fn rmvf(&self) -> RMVFR { let bits = { const MASK: bool = true; const OFFSET: u8 = 23; ((self.bits >> OFFSET) & MASK as u32) != 0 }; RMVFR { bits } } #[doc = "Bits 8:11 - SI range after Standby mode"] #[inline] pub fn msisrange(&self) -> MSISRANGER { let bits = { const MASK: u8 = 15; const OFFSET: u8 = 8; ((self.bits >> OFFSET) & MASK as u32) as u8 }; MSISRANGER { bits } } #[doc = "Bit 1 - LSI oscillator ready"] #[inline] pub fn lsirdy(&self) -> LSIRDYR { let bits = { const MASK: bool = true; const OFFSET: u8 = 1; ((self.bits >> OFFSET) & MASK as u32) != 0 }; LSIRDYR { bits } } #[doc = "Bit 0 - LSI oscillator enable"] #[inline] pub fn lsion(&self) -> LSIONR { let bits = { const MASK: bool = true; const OFFSET: u8 = 0; ((self.bits >> OFFSET) & MASK as u32) != 0 }; LSIONR { bits } } } impl W { #[doc = r" Reset value of the register"] #[inline] pub fn reset_value() -> W { W { bits: 201328128 } } #[doc = r" Writes raw bits to the register"] #[inline] pub unsafe fn bits(&mut self, bits: u32) -> &mut Self { self.bits = bits; self } #[doc = "Bit 23 - Remove reset flag"] #[inline] pub fn rmvf(&mut self) -> _RMVFW { _RMVFW { w: self } } #[doc = "Bits 8:11 - SI range after Standby mode"] #[inline] pub fn msisrange(&mut self) -> _MSISRANGEW { _MSISRANGEW { w: self } } #[doc = "Bit 0 - LSI oscillator enable"] #[inline] pub fn lsion(&mut self) -> _LSIONW { _LSIONW { w: self } } }