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#[doc = r" Value to write to the register"] pub struct W { bits: u32, } impl super::SCR { #[doc = r" Writes to the register"] #[inline] pub fn write<F>(&self, f: F) where F: FnOnce(&mut W) -> &mut W, { let mut w = W::reset_value(); f(&mut w); self.register.set(w.bits); } } #[doc = r" Proxy"] pub struct _SBFW<'a> { w: &'a mut W, } impl<'a> _SBFW<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 8; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _WUF5W<'a> { w: &'a mut W, } impl<'a> _WUF5W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 4; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _WUF4W<'a> { w: &'a mut W, } impl<'a> _WUF4W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 3; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _WUF3W<'a> { w: &'a mut W, } impl<'a> _WUF3W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 2; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _WUF2W<'a> { w: &'a mut W, } impl<'a> _WUF2W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 1; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } #[doc = r" Proxy"] pub struct _WUF1W<'a> { w: &'a mut W, } impl<'a> _WUF1W<'a> { #[doc = r" Sets the field bit"] pub fn set_bit(self) -> &'a mut W { self.bit(true) } #[doc = r" Clears the field bit"] pub fn clear_bit(self) -> &'a mut W { self.bit(false) } #[doc = r" Writes raw bits to the field"] #[inline] pub fn bit(self, value: bool) -> &'a mut W { const MASK: bool = true; const OFFSET: u8 = 0; self.w.bits &= !((MASK as u32) << OFFSET); self.w.bits |= ((value & MASK) as u32) << OFFSET; self.w } } impl W { #[doc = r" Reset value of the register"] #[inline] pub fn reset_value() -> W { W { bits: 0 } } #[doc = r" Writes raw bits to the register"] #[inline] pub unsafe fn bits(&mut self, bits: u32) -> &mut Self { self.bits = bits; self } #[doc = "Bit 8 - Clear standby flag"] #[inline] pub fn sbf(&mut self) -> _SBFW { _SBFW { w: self } } #[doc = "Bit 4 - Clear wakeup flag 5"] #[inline] pub fn wuf5(&mut self) -> _WUF5W { _WUF5W { w: self } } #[doc = "Bit 3 - Clear wakeup flag 4"] #[inline] pub fn wuf4(&mut self) -> _WUF4W { _WUF4W { w: self } } #[doc = "Bit 2 - Clear wakeup flag 3"] #[inline] pub fn wuf3(&mut self) -> _WUF3W { _WUF3W { w: self } } #[doc = "Bit 1 - Clear wakeup flag 2"] #[inline] pub fn wuf2(&mut self) -> _WUF2W { _WUF2W { w: self } } #[doc = "Bit 0 - Clear wakeup flag 1"] #[inline] pub fn wuf1(&mut self) -> _WUF1W { _WUF1W { w: self } } }