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#[doc = r" Value read from the register"]
pub struct R {
    bits: u32,
}
#[doc = r" Value to write to the register"]
pub struct W {
    bits: u32,
}
impl super::IER {
    #[doc = r" Modifies the contents of the register"]
    #[inline]
    pub fn modify<F>(&self, f: F)
    where
        for<'w> F: FnOnce(&R, &'w mut W) -> &'w mut W,
    {
        let bits = self.register.get();
        let r = R { bits: bits };
        let mut w = W { bits: bits };
        f(&r, &mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Reads the contents of the register"]
    #[inline]
    pub fn read(&self) -> R {
        R {
            bits: self.register.get(),
        }
    }
    #[doc = r" Writes to the register"]
    #[inline]
    pub fn write<F>(&self, f: F)
    where
        F: FnOnce(&mut W) -> &mut W,
    {
        let mut w = W::reset_value();
        f(&mut w);
        self.register.set(w.bits);
    }
    #[doc = r" Writes the reset value to the register"]
    #[inline]
    pub fn reset(&self) {
        self.write(|w| w)
    }
}
#[doc = r" Value of the field"]
pub struct DOWNIER {
    bits: bool,
}
impl DOWNIER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct UPIER {
    bits: bool,
}
impl UPIER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct ARROKIER {
    bits: bool,
}
impl ARROKIER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct CMPOKIER {
    bits: bool,
}
impl CMPOKIER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct EXTTRIGIER {
    bits: bool,
}
impl EXTTRIGIER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct ARRMIER {
    bits: bool,
}
impl ARRMIER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Value of the field"]
pub struct CMPMIER {
    bits: bool,
}
impl CMPMIER {
    #[doc = r" Value of the field as raw bits"]
    #[inline]
    pub fn bit(&self) -> bool {
        self.bits
    }
    #[doc = r" Returns `true` if the bit is clear (0)"]
    #[inline]
    pub fn bit_is_clear(&self) -> bool {
        !self.bit()
    }
    #[doc = r" Returns `true` if the bit is set (1)"]
    #[inline]
    pub fn bit_is_set(&self) -> bool {
        self.bit()
    }
}
#[doc = r" Proxy"]
pub struct _DOWNIEW<'a> {
    w: &'a mut W,
}
impl<'a> _DOWNIEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 6;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _UPIEW<'a> {
    w: &'a mut W,
}
impl<'a> _UPIEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 5;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _ARROKIEW<'a> {
    w: &'a mut W,
}
impl<'a> _ARROKIEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 4;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _CMPOKIEW<'a> {
    w: &'a mut W,
}
impl<'a> _CMPOKIEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 3;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _EXTTRIGIEW<'a> {
    w: &'a mut W,
}
impl<'a> _EXTTRIGIEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 2;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _ARRMIEW<'a> {
    w: &'a mut W,
}
impl<'a> _ARRMIEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 1;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
#[doc = r" Proxy"]
pub struct _CMPMIEW<'a> {
    w: &'a mut W,
}
impl<'a> _CMPMIEW<'a> {
    #[doc = r" Sets the field bit"]
    pub fn set_bit(self) -> &'a mut W {
        self.bit(true)
    }
    #[doc = r" Clears the field bit"]
    pub fn clear_bit(self) -> &'a mut W {
        self.bit(false)
    }
    #[doc = r" Writes raw bits to the field"]
    #[inline]
    pub fn bit(self, value: bool) -> &'a mut W {
        const MASK: bool = true;
        const OFFSET: u8 = 0;
        self.w.bits &= !((MASK as u32) << OFFSET);
        self.w.bits |= ((value & MASK) as u32) << OFFSET;
        self.w
    }
}
impl R {
    #[doc = r" Value of the register as raw bits"]
    #[inline]
    pub fn bits(&self) -> u32 {
        self.bits
    }
    #[doc = "Bit 6 - Direction change to down Interrupt Enable"]
    #[inline]
    pub fn downie(&self) -> DOWNIER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 6;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        DOWNIER { bits }
    }
    #[doc = "Bit 5 - Direction change to UP Interrupt Enable"]
    #[inline]
    pub fn upie(&self) -> UPIER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 5;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        UPIER { bits }
    }
    #[doc = "Bit 4 - Autoreload register update OK Interrupt Enable"]
    #[inline]
    pub fn arrokie(&self) -> ARROKIER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 4;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        ARROKIER { bits }
    }
    #[doc = "Bit 3 - Compare register update OK Interrupt Enable"]
    #[inline]
    pub fn cmpokie(&self) -> CMPOKIER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 3;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        CMPOKIER { bits }
    }
    #[doc = "Bit 2 - External trigger valid edge Interrupt Enable"]
    #[inline]
    pub fn exttrigie(&self) -> EXTTRIGIER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 2;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        EXTTRIGIER { bits }
    }
    #[doc = "Bit 1 - Autoreload match Interrupt Enable"]
    #[inline]
    pub fn arrmie(&self) -> ARRMIER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 1;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        ARRMIER { bits }
    }
    #[doc = "Bit 0 - Compare match Interrupt Enable"]
    #[inline]
    pub fn cmpmie(&self) -> CMPMIER {
        let bits = {
            const MASK: bool = true;
            const OFFSET: u8 = 0;
            ((self.bits >> OFFSET) & MASK as u32) != 0
        };
        CMPMIER { bits }
    }
}
impl W {
    #[doc = r" Reset value of the register"]
    #[inline]
    pub fn reset_value() -> W {
        W { bits: 0 }
    }
    #[doc = r" Writes raw bits to the register"]
    #[inline]
    pub unsafe fn bits(&mut self, bits: u32) -> &mut Self {
        self.bits = bits;
        self
    }
    #[doc = "Bit 6 - Direction change to down Interrupt Enable"]
    #[inline]
    pub fn downie(&mut self) -> _DOWNIEW {
        _DOWNIEW { w: self }
    }
    #[doc = "Bit 5 - Direction change to UP Interrupt Enable"]
    #[inline]
    pub fn upie(&mut self) -> _UPIEW {
        _UPIEW { w: self }
    }
    #[doc = "Bit 4 - Autoreload register update OK Interrupt Enable"]
    #[inline]
    pub fn arrokie(&mut self) -> _ARROKIEW {
        _ARROKIEW { w: self }
    }
    #[doc = "Bit 3 - Compare register update OK Interrupt Enable"]
    #[inline]
    pub fn cmpokie(&mut self) -> _CMPOKIEW {
        _CMPOKIEW { w: self }
    }
    #[doc = "Bit 2 - External trigger valid edge Interrupt Enable"]
    #[inline]
    pub fn exttrigie(&mut self) -> _EXTTRIGIEW {
        _EXTTRIGIEW { w: self }
    }
    #[doc = "Bit 1 - Autoreload match Interrupt Enable"]
    #[inline]
    pub fn arrmie(&mut self) -> _ARRMIEW {
        _ARRMIEW { w: self }
    }
    #[doc = "Bit 0 - Compare match Interrupt Enable"]
    #[inline]
    pub fn cmpmie(&mut self) -> _CMPMIEW {
        _CMPMIEW { w: self }
    }
}